
Akuma special from street Fighter
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- New private game project
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Like I said in previous posts, I'm working on a private game project of my own. The coding and all is going well. I can program stuff and design the game play as I want, but the thing is the visual side of my game. To be able to program and design things, but not having the visual to back it up, is an issue. The graphics and animations that I'm using now are mostly borrowed (ripped) from other games. I'm talking about sprite, which can be found on the Internet. A great site to get sprites from is the Sprite Database
I don't really have much choice but to get graphics and animation from others. I just don't have the skills (yet) to create nice visuals, worthy to be in my game. Because of this the game play will be restricted by the visuals that I can find. So far I have found the graphics for the important game play parts, e.g. bullet animations, explosions, etc.
Finding graphics and editing them has taken at least as much time as programming them. I often find nice graphics, but usually they need to be edited e.g. an object which should be removed, or the wrong color and size etc. To edit graphics it requires time, patience and the right tools. I have been editing graphics these last few days in Photoshop. I know the basics of Photoshop, but these last few days I have learned some new tricks. One of the hardest thing that I did was removing Chun-li from her super special.

Chun-li sprites, click on the pic for a bigger pic
I want to use her super special as a bomb in my game, but to do so I had to remove Chun-li from the animation as if she was never there. Before I started, I thought that it would be to difficult to do so, but the experience that I would get, would definitely be useful. So I started with the Chun-li removal process. It toke some time (half a day) and effort but it was worth it :p.





The results of the Chun-li removal process. Like she was never there ^_^
By doing this I have definitely learned some new Photoshop skills. Useful skills that I will use for editing other visuals. If any one wants to know how I did it, just let me know and I'll write an tutorial about it.
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